Basic Rules

Roleplaying Actions

  • Dialogue must be clearly separated from actions in some way, such as putting dialogue between quotes.

» Example: Sam grabs the foam diamond pickaxe off the shelf, haphazardly flailing it around in the air. "Wow! This is so awesome!" she exclaims gleefully.
» Example: *Sam grabs the foam diamond pickaxe off the shelf, haphazardly flailing it around in the air.* Wow! This is so awesome!

  • Actions that are clear in-game do not need to be emoted (e.g. opening doors, fighting zombies, etc.)
  • In-game actions that aren’t outright clear should be emoted (e.g. building, hot-wiring a car, etc.)
  • Only describe what would be immediately apparent to others. Prioritize describing visible emotions over internal thoughts.

» Here is a handy guide on understanding third-person cinematic narration.

  • In general, we aren't harsh on different roleplay styles. Just remember to have fun!

Mechanical Gaming

  • Do not abuse game mechanics to perform actions your character could not realistically do.

» Ex. A character who is a teacher building a kiln and smelter with Hydrocraft and mass-producing ammo.
» Ex. Building an entire two-layer-walled fort in a single day.

  • Building bridges or structures over water is not allowed. Water is used to block off certain areas.

» Additionally, using a sledgehammer to break down barriers on areas that have clearly been blocked off by admins is strictly prohibited.

  • Some leeway is given here, though we ask that you keep all mechanical gaming to a realistic level.

» Decisions regarding what is and is not mechanical gaming are up to the admins' discretions.


  • Metagaming is defined as using knowledge in-character (IC) that you, as a player, only know out-of-character.

» Example: Traveling to a location in-game that you learned of out-of-character that you are not aware of in-character.
» Example: Hearing something commonly said about a character out-of-character, then using that knowledge in-character. (i.e. 'rumors')

  • Metagaming is strictly forbidden.

» Decisions regarding what is and is not metagaming are up to the admins' discretions.


  • Powergaming is forcing actions onto other players without giving them a chance to react.

» This also includes performing actions that are not realistic for your character or the situation you're in.
» Make sure to always 'attempt' actions in order to give others a chance to respond.

  • If you are found to be powergaming, your emote will be voided. Wording matters!

» Correct Example: Don throws a punch at Miles, attempting to bring him down to the ground.
» Incorrect Example: Don slugs Miles in the face, bringing him down to the ground.


  • Storycrossing is when two of your characters interact with each other to push a story arc.

» This is most frequntly seen in the form of one of your characters telling another information that they can then use in-character.
» In order to prevent storycrossing, your characters may not have any direct interactions whatsoever.

  • There are many different forms of storycrossing, another major one regarding relationships.

» Example: Don and Miles are dating. Miles dies, and his player creates a new character who immediately grows close to Don.
» This promotes out-of-character cliques, which are not heavily endorsed on our server. It can also be considered metagaming. The two go hand-in-hand.

  • Storycrossing is strictly forbidden.

» Decisions on what is and is not storycrossing are up to the admins' discretions.

Erotic Roleplay

  • Erotic Roleplay (ERP) on the server is strictly forbidden.

» You may take it to Steam, Discord DMs, or wherever as long as it does not take place directly on the server.

  • You may roleplay suggestive topics on the server, to an extent.
  • Decisions regarding what is and is not erotic roleplay are up to the admins' discretions.


  • Do not hoard an unrealistic amount of items.

» This can be considered mechanical gaming due to the nature of looting in-game.
» Factions are given more leniency when it comes to hoarding.

  • Do not loot every instance of a specific item or item type. (e.g. guns, ammo, food, etc.)
  • Decisions regarding what is and is not hoarding are up to the admins' discretions.


  • Bleeding is defined as taking out-of-character influences and using them in-character, or vice versa.

» Example: Deciding to harm someone in-character because you're upset with them out-of-character.
» Example: Gving someone special treatment in-character because you're on good terms out-of-character.

  • Bleeding is strictly forbidden.

» Decisions regarding what is and is not bleeding are up to the admins' discretions.


  • You may use both the global chat and in-game radios to contact other players.

» When using the radio, add *R* or something similar to the beginning of your message.

  • Don’t hold long conversations over global chat.
  • Unless specified otherwise, it is assumed that anyone using the radio over global chat is speaking on the public frequency.