≫ WHAT WE BECOME PART 2: WHAT REMAINS APPLICATIONS CLOSED ≪

  • As of today (08/19/2021), we'll no longer be accepting applications for What We Become Part 2: What Remains.

    We've given it some thought and have decided that with the current state of the lore, it's in everyone's best interest if we focus on what we have currently so that we can finish the story in a timely manner. Introducing new characters into the mix would not only complicate things, but it would be difficult for new players to acclimate considering the current player base consists exclusively of long-time players.

    All currently pending applications will be processed, but the application form is closed so no new applications may be submitted.

    Applications will open again closer to the release of our Build 41 lore. Info on that will be released at some point in the future, but I can at least confirm that we're making good progress with our writing and planning.

    Thanks for your understanding!!

What would you like to see out of our B41 lore?

MindGate

Co-Owner | Lore Goblin
Staff member
Lore Master
Owner
Admin
Donator+
Donator
Joined
Apr 18, 2019
Messages
274
Points
43
Age
22
Heya! I wanna see how all of you visualize our B41 being since we're getting so close to the new build coming out. Have any cool ideas? Post 'em here! Have any suggestions on things we could improve on? Have any cool systems we could look into implementing? Here's the place to throw 'em.


(A suggestion is a suggestion; understand there are no guarantees we implement everything. This is mainly for fun!)
Please keep the thread positive and friendly. It will be locked and warnings will be given out if we can't manage that.
 

Jouska

Member
Joined
Oct 2, 2020
Messages
35
Points
18
I suggest a shorter, not-open-ended lore with a definitive ending. My idea is a hard-science day-zero zombie disease outbreak, where the players are directly involved in the initial response. Players could choose official science/military characters with explicit goals to strive towards, or civilians drawn into the story by proximity. Each weekend would have a pre-planned event, and the lore ends upon completion of the final event. The beginning stages would heavily feature quarantine procedures and failed evacuation. Events would be geared towards retrieving the information, material, or equipment necessary to research and defend against the outbreak (Event examples: an over-run hospital has notes on patient zero that must be retrieved. A rogue National Guard troop is sitting on a supply of precious weapons that we need to 'convince' them to part with). The later stages would feature increasing defense as containment fails and the spread of the disease becomes exponential. The final event would be an all-out last stand in the player-created hub base against unending waves of zombies where the only goal is to hold out long enough for a rescue chopper, with survival assuredly not guaranteed. The lore itself wouldn't last longer than one to two months, depending on the number of planned events.

While the events themselves are pre-planned, the outcomes are not. The final result might end on a hopeful note or it may end bleak and hopeless, depending on player actions, failures, and successes.
 

SgtoSeryei

Active member
Forum Banned
Joined
Aug 7, 2020
Messages
90
Points
8
Age
23
Location
Spain
I suggest a shorter, not-open-ended lore with a definitive ending. My idea is a hard-science day-zero zombie disease outbreak, where the players are directly involved in the initial response. Players could choose official science/military characters with explicit goals to strive towards, or civilians drawn into the story by proximity. Each weekend would have a pre-planned event, and the lore ends upon completion of the final event. The beginning stages would heavily feature quarantine procedures and failed evacuation. Events would be geared towards retrieving the information, material, or equipment necessary to research and defend against the outbreak (Event examples: an over-run hospital has notes on patient zero that must be retrieved. A rogue National Guard troop is sitting on a supply of precious weapons that we need to 'convince' them to part with). The later stages would feature increasing defense as containment fails and the spread of the disease becomes exponential. The final event would be an all-out last stand in the player-created hub base against unending waves of zombies where the only goal is to hold out long enough for a rescue chopper, with survival assuredly not guaranteed. The lore itself wouldn't last longer than one to two months, depending on the number of planned events.

While the events themselves are pre-planned, the outcomes are not. The final result might end on a hopeful note or it may end bleak and hopeless, depending on player actions, failures, and successes.
Sounds like I would die day 0 xD
 
Last edited:

Devon

D2-R2
Viceroy Air Fry
Joined
Apr 4, 2020
Messages
38
Points
8
Location
Nellyville, Idaho
Imo the stars are aligned for a pre-apoc, on this one.

(I can add some ideas and suggestions later on today.)



(Edit: I’m still making the suggests reply—been super bogged down with work, but hopefully can have it replied today. Mostly just stuff about pre-apoc + some character questions and such)
 
Last edited:

Pika

Co-Owner | Resident Gerbil
Staff member
Dumbass Lesbian
Application Master
Owner
Admin
Donator++
Donator+
Donator
Joined
Aug 26, 2019
Messages
902
Points
43
Age
21
Location
hell
Imo the stars are aligned for a pre-apoc, on this one.

(I can add some ideas and suggestions later on today.)
I feel that way, too! We're pretty torn on that one though. While I can't say for sure it'll be pre-apoc, I can confirm that next lore will be incredibly early-on into the apocalypse (day 1, week 1, etc.) if not pre-apoc.
 

SgtoSeryei

Active member
Forum Banned
Joined
Aug 7, 2020
Messages
90
Points
8
Age
23
Location
Spain
I will put some weight on the balance: I think some players, myself included, would love to see some pre-apoc!
 

AlexDE12

Member
Joined
Sep 10, 2019
Messages
32
Points
8
Personally I think less than pre apoc, I'd like to see everything starting to go to hell.

Strange reports
Disappearances
Martial law
riots
looting
quarantines

I know some might consider that pre apoc, but to me that's the apocalypse phase, when everything goes south. Instead of starting in the middle, we start at the very beggining, with the morning news commenting about some hobo biting someone's face off
 

SgtoSeryei

Active member
Forum Banned
Joined
Aug 7, 2020
Messages
90
Points
8
Age
23
Location
Spain
Personally I think less than pre apoc, I'd like to see everything starting to go to hell.

Strange reports
Disappearances
Martial law
riots
looting
quarantines

I know some might consider that pre apoc, but to me that's the apocalypse phase, when everything goes south. Instead of starting in the middle, we start at the very beggining, with the morning news commenting about some hobo biting someone's face off
Thats what I meant by pre-apoc indeed xD
 

Maggie

Member
Joined
Oct 19, 2020
Messages
6
Points
3
I am with the rest, it would be absolutely amazing to do something super early on!
 

sschwan

New member
Commander Gay
Donator++
Donator+
Donator
Joined
Nov 22, 2020
Messages
3
Points
3
Sounds pretty promising honestly! Could even play our characters that have survived, and their origin story. Would be pretty neat character wise and rp wise!
 
Top